#ifndef PLAYER_H
#define PLAYER_H

#include "stdafx.h"

class Player
{
private:
	std::string name_;
	int seatNum_;
	float stack_;
	bool isSb_;
	bool isBb_;
	bool isButton_;

public:
	Player() : 
		seatNum_(0), stack_(0), isSb_(false), isBb_(false), isButton_(false) {};
	Player(const std::string & name, int seatNum, float stack, bool isBb = false, bool isSb = false, bool isButton = false) : 
		name_(name), seatNum_(seatNum), stack_(stack), isBb_(isBb), isSb_(isSb), isButton_(isButton) {};
	std::string Name() const {return name_;};
	int SeatNum() const {return seatNum_;};
	float Stack() const {return stack_;};
	bool IsSb() const { return isSb_; };
	bool IsBb() const { return isBb_; };
	bool IsButton() const { return isButton_; };
	void IsButton(bool isButton) { isButton_ = isButton; };
	void IsSb(bool isSb) { isSb_ = isSb; };
	void IsBb(bool isBb) { isBb_ = isBb; };
};

#endif